“Blinky: The most cunning and most dangerous: Fast and trying to corner you with direction changes. When he’s after you run quick and run twisty through lots of corners to shake (as with all others, cornering successive turn is most likely to lose the ghost)…Blinky owns and patrols the top right hand corner of the maze.” Having trouble with Ghosts in the Machine? DYFL points the way to a handy primer on how to excel at Pac-Man.