Also (finally) emerging this evening: The very long-awaited Day of Defeat Source. I haven’t played much in the past year or so, but if DoD-S has managed to merge 1.0‘s already-excellent WWII FPS gameplay with HL2‘s immersive physics and graphics engine as rumored, this could get real ugly. So, DSSG‘ers, other long-time DoD’ers, and Robin Williams, best keep an eye out for the return of Liberty Lad, a freeborn man of the USA.
Tag: Day of Defeat
Ender’s Games.
For you gamers out there, Day of Defeat 1.1 was released last night (over Steam.) I suspect it will conspire with Civilization 3.2 (Conquests), which I picked up while Christmas shopping today, to tempt me away from my increasingly necessary orals reading. A WWII FPS and a dominate-the-world strategy game counts as time spent historicizing, doesn’t it?
Fire in the Hole.
The source code of the much-anticipated Halflife 2 is stolen and pirated online, knocking back its release until April 2004. Hmm, that’s very annoying, and particularly if, as feared, the leak allows unsavory types to exploit further the myriad holes in Valve’s new STEAM launcher. As it is, the DoD servers I admin for are being overrun anew with h4x0rs, teamkillers, and other FPS annoyances, who’ve all received a new lease on life in the shift from WONID to STEAM. I shudder to think what will happen if the smartest of the bunch get their hands on the code and find ways to hack directly into players’ PCs.
Better Living through Death.
Meant to blog this last week but forgot: FPS games increase brainpower. Experienced players of these games are 30 percent to 50 percent better than nonplayers at taking in everything that happens around them…They identify objects in their peripheral vision, perceiving numerous objects without having to count them, switch attention rapidly and track many items at once. Glad to hear my endless logged hours of Day of Defeat have not gone to waste. And considering I rented Enter the Matrix over the weekend and spent an unhealthy amount of time beating it, I must be operating on a Zen plane right now.
Prepare for Sturmangriff.
After three-some-odd years of beta testing, my FPS of choice, Day of Defeat 1.0, is now available for download. There went my weekend.
The Few, The Proud, The Plane Campers.
It’s probably a strange time in world affairs for a link like this, but nevertheless, these FPS propaganda posters cracked me up. Battlefield 1942 players will find them especially on point.
Move out and stay low!
Speaking of social warfare, FPS privates take note: The 1.3 patch for Battlefield 1942 is now online, featuring, among other tweaks, faster loading maps and quicker sniper reloads (the latter being the only major gaming area in which Day of Defeat is still definitively superior.) And it’s almost time to take the road to Rome…
Liberty Lad [OwP] —> l337M0rk [0rK].
Robin Williams plays DoD?! Hmm…I wonder if I’ve killed him…That’s for Patch Adams, n00b.
Weekend Off.
Well, with Day of Defeat 3.0 coming out at 7pmEST tonight, and my flying to Norfolk, VA for a family reunion tomorrow morning at 7am, updates will be intermittent this weekend. (Berk will be here with dogsitter, but alas, he cannot type.) So, see y’all next week.
Shovels at the ready.
Booyah. After the long wait for 2.0, Day of Defeat 3.0 is just around the corner (next week), with all-new paratrooper classes.