Two links of note courtesy of other fine blogs: LinkMachineGo points the way to online scans of Dave Sim’s Cerebus notebooks, and Fresh Hell discovers Lost reconceived as an Infocom game. I only caught the first episode, but perhaps the mystery creature is a lurking grue…?
Tag: Gaming
Abe Lincoln of Minas Tirith.
Uh oh…At E3, Firaxis starts talking up Civilization 4, offering both screenshots and a preview to the IGN gang. The game’s a complete redesign from the ground up, including new culture, religion, tech-tree, government, and battling systems (and you don’t have to sit through the AI’s unit moves anymore.) If this game is even half the gamer-crack that any of the previous Civs are, my productivity around here is going to be in deep, deep trouble come 4Q 2005.
360 / 3.
Behold the future: At E3, Microsoft unveils the XBox 360, and Sony shows off the Playstation 3. On one hand, the 360 will “automatically connect and stream digital media — including video and digital pictures — stored on any PC running Windows XP.” On the other, “the PlayStation 3 boasts an engine 35 times more powerful than the PlayStation 2.” Either way, the next GTA should be something else…
Mahjong of the Dead.
By way of Quiddity, it’s everyone’s favorite parlor game, PeggJongg! I’m with the folks who think Simon Pegg (of Spaced and Shaun of the Dead) might make for a decent Rorschach in The Watchmen, but, after trying to beat this a few times, I gotta say, it might be awhile before I feel like seeing his face again. Update: Speak of the devil, Pegg talks Rorschach. Update 2: Even more Peggness — the man of the hour will team up with Brendan Fraser and Woody Harrelson for Three Bad Men.
Grand Theft No-No.
In a nod to her husband’s V-Chip triangulation strategy of 1996, Senator Hillary Clinton joins perennial bluenoses Joe Lieberman (D-CT) and Rick Santorum (R-PA) in calling for a new ratings system for television, video games, and the like. Ok, fine, if this helps Sen. Clinton gain cred with Bush-leaning soccer moms, so be it…a uniform ratings system isn’t the end of the world. But I’d be more heartened if Hillary spent less time trying on the moralistic protective camouflage of the GOP and more time articulating the differences between the Democratic and GOP conceptions of “moral values.”
For example, Republicans love to throw the Bible around. Well, last I checked, the New Testament has more to say about compassion, tolerance, the hypocrisy of self-appointed moral arbiters, and the excesses of the wealthy than it does to recommend the small-minded bigotry and pro-corporate, devil-take-the-hindmost avarice of today’s Republican party. The Dems would do well in 2006 and beyond to draw attention to these huge shortfalls in GOP “values,” rather than rush to appropriate their shallow, scapegoating dramaturgy. (In fact, perhaps they should take a page from groups like the surging evangelical-environmental movement.)
Ready to Serve.
Slate‘s Clive Thompson reviews the most recent wave of MMORPGs, namely City of Heroes and World of Warcraft. The latter has already consumed several of my family members, and, frankly, I’m just afraid of it — my gaming binges are bad enough without adding an open-ended MMORPG to the mix. Sounds fun, though…
Only a Pawn in their Games.
Well, thankfully the expected post-Christmas gaming binge only lasted one month instead of two — I can now look upon the promise of February with nary a high-end gaming product to keep me from my academic business, pleasure reading, blogging, and/or other pursuits. (Well, that is until Day of Defeat Source or, God forbid, Civilization IV rear their heads. I also hear good things about World of Warcraft, but am too fearful of the egregious time-suck that would undoubtedly occur if I started getting into a well-done MMORPG.) A quick roundup:
Grand Theft Auto: San Andreas: As clever and immersive as GTA III and Vice City, but I thought San Andreas suffered in some ways from slight overkill (particularly in the food/clothing/weight-room character maintenance and the drawn-out travel times between cities.) That being said, having recently replayed the first two forays on XBox, I think my San Andreas experience was hindered by the graphics capability of the PS2, which made the scenery look muddy or devoid of color at certain times of day. (The fact that puppy Berkeley had long ago chewed my PS2 controller joysticks into jagged, thumb-wounding sculpture probably didn’t help either.) San Andreas is undoubtedly amazing, but I’d probably recommend Vice City first to GTA newbies, at least until the XBox port comes out.
Knights of the Old Republic II: The Sith Lords: I spent the first week of 2004 doing very little but playing KotOR I, and the first week of 2005 followed the pattern. The game play hadn’t changed much — ok, the game play hadn’t changed at all — but both KotORs traverse the divide between puzzle-based RPG and action-game nicely, so I actually quite enjoyed this second installment. Obviously, I’m also a sucker for the Star Wars bent to these games — At the very least, they’re more fun (and often better-written) than the prequels. Now if only LucasArts would bring back Sam and Max…
Halo 2: As noted everywhere, the multiplayer is really something else — even if I have yet to figure out how not to get endlessly slaughtered by trigger-happy 12-year-olds. Yet, I actually found the single-player campaign both somewhat dull and hard-to-follow. As this Slate article suggested, the Covenant storyline seemed pretty intricate, but damned if I could figure out what was going on half the time. To be honest, I think I prefer my FPS’s on the PC anyway, since, unlike in games like Call of Duty or Day of Defeat, I rarely feel I have any sense of the hitbox on Halo 2…I’m just blasting away and hoping I’m doing damage. Which leads me to…
Halflife 2: Now this is a first-person shooter. HL2 benefited from being the first game I played after procuring a mid-level Radeon graphics card, but still…while I never got around to the recent Doom 3, I can’t remember being this amazed by game graphics in a very long time. (I may have to go back to the original Prince of Persia from 1989.) With HL2, it really seems that game-makers are starting to find their way through the Uncanny Valley. And, while the single-player is on the short side, the 1984 meets Pink Floyd The Wall storyline is great fun, and the physics of the gravity gun really expand the boundaries for environment interaction in these sorts of games. In short, Halflife 2 was worth the wait.
Master Chief.
Floyd, get the frelling board.
By way of Boing Boing, a collection of text-adventure responses to cursing. Should bring back some memories, even if Infocom is woefully underrepresented.
All Quiet on the Unggoy Front.
“More pointedly yet, the aliens refer to their defeat in the first game as ‘The Atrocity at Halo.’ Who wrote this thing, Noam Chomsky?” Slate‘s gaming writer Clive Thompson speculates on the political economy of Halo 2. I’m still traipsing about San Andreas at the moment (finished all storyline missions and only 65% complete), but, to no gamer’s surprise, I expect either this or Halflife 2 will be my next time-suck of choice.