The War of Middle Earth.

“I don’t want to work with that guy anymore. Why would I? So the answer is he will never make any movie with New Line Cinema again while I’m still working for the company.” More troubling news for The Hobbit: In an interview with Sci-Fi Wire, New Line president Robert Shaye lays into Peter Jackson over the outstanding lawsuit filed by Wingnut films over ascertaining LotR revenues. (PJ’s response is here, and I’m inclined to agree with him. What reason would New Line have to hide the books, unless they’ve been practicing shady math?)

The Hobbit Nazguled?

“This outcome is not what we anticipated or wanted, but neither do we see any positive value in bitterness and rancor. We now have no choice but to let the idea of a film of The Hobbit go and move forward with other projects…We got to go there – but not back again…” In an e-mail to The One Ring, PJ and Fran say they’re off The Hobbit due to outstanding and unresolved matters regarding their lawsuit against New Line, who want to move on the project now before they lose the rights. MGM (who owns the distribution rights) says it ain’t over yet, but, my, it’s not looking good.

Sauron, Saruman, Santorum.

“As the hobbits are going up Mount Doom, the Eye of Mordor is being drawn somewhere else…It’s being drawn to Iraq and it’s not being drawn to the U.S. You know what? I want to keep it on Iraq. I don’t want the Eye to come back here to the United States.” Agh! File this one in the Tom DeLay loves NASA department: Right-wing freakshow and self-proclaimed Tolkien fan Rick Santorum invokes Lord of the Rings to justify Iraq. Sorry, Senator…you can’t Wormtongue your way out of this one.

A Long-Expected Party?

Is something stirring in Middle Earth? While Peter Jackson announces he’s producing a remake of The Dam Busters (to be directed by Christian Rivers, WETA’s head animatic guy from LotR and Kong), very vague rumors emerge from the head office at New Line of a July 2007 start date for filming of The Hobbit. Let’s hope they at least give PJ the right of first refusal…Giving this property to somebody like Ratner would be absolutely criminal. Update: Another intriguing LotR link (albeit from the Mises Institute), via Dangerous Meta: Tolkien v. Power.

Return of the Shadow.

Until when chance came, it ensnared a new bearer…” Breaking news from Gondor: The first of what promises to be many re-issues of Peter Jackson’s Lord of the Rings trilogy happens August 29, when all three films will be re-released as 2-disc sets ($28.98 each.) “For each film, disc one presents both the theatrical version of the film and its extended edition through seamless branching, while disc two features an intimate, never-before-seen documentary created by Costa Botes. The feature-length documentaries, with more than 300 minutes of never-before-available footage, focus on a number of complexities and circumstances [that] affected the making of the movies.” Since I own both the theatrical cuts and three extended versions, I really have no business buying these, particularly as they don’t seem to include the much-noted blooper reels or any of the still-missing footage (The Watchers of Cirith Ungol, for example.) But the hearts of Men are easily corrupted, and the Ring of Power has a will of its own.

The world has changed.

“The message in The Lord of the Rings is, in a way, that the struggle to destroy the evil also destroys the good. The very effort to mobilize against the evil unalterably changes what you’re trying to defend. So at the very end of that trilogy, the heroes — Frodo the Hobbit, Gandalf and Elrond — sail away. They can’t live in this world that they’ve created, because it’s so different from what they started out to defend. It’s a metaphor; Abraham Lincoln didn’t sail away, he was killed, but the world after the Civil War was not Lincoln’s America anymore.” By way of a friend in the program, Columbia’s Eric Foner picks his five most personally influential books, and guess what made the list…

Civilization (and its discontents).

Joyous news for both my dissertation research and my circadian rhythms (but ill tidings for Abe Lincoln of Minas Tirith): I picked up Civilization IV yesterday, but it has an as-yet-unfixed conflict with ATI video cards and won’t run on my PC. So the unhealthy 36-hour gaming-binges that usually accompany a new Civ-iteration will have to wait another week or two. Speaking of which, I haven’t written up a game update here in awhile. So, in brief:

The enemy? His sense of duty was no less than yours, I deem. You wonder what his name is…where he came from. And if he was really evil at heart. What lies and threats led him on his long march from home. If he would not rather have stayed there…in peace. War will make corpses of us all.” Alas, as Faramir predicted, Battle for Middle Earth (which I borrowed from my sister at the end of summer) is somewhat disappointing. A Warcraft-style strategy game based on Tolkien lore, it makes great use of Howard Shore’s score, and admittedly there’s something viscerally satisfying about watching your own contingent of Rohirrim cavalry cut a swath through some lowly orc footsoldiers. But, frankly, too much of the game is a grind. Most of the levels very quickly turn into wars of attrition, where you’re just building units to send them to oblivion, over and over again, until you slowly but surely conquer the map. There’s very little strategy involved, and, as such, even despite the fidelity to Tolkien (by way of PJ), I lost interest in the game relatively early on. Then again, Boromir was always the soldier.


F.E.A.R., recommended by my brother, is basically a Half-Life 2-ish FPS that’s taken its cue from the recent wave of Japanese horror: The Big Bad is a ghostly little girl that for all intent and purposes could have materialized right out of The Ring. To its credit, F.E.A.R. displays impressive A.I. and includes a really fun slow-mo option for Matrixy melees. That being said, much of the (relatively easy) single-player game is standard FPS, whereby you face identical squads of enemies several times over. Frankly, F.E.A.R. could have used more Splinter Cell-type stealth missions or, better yet, some Infocom problem-solving and “lurking grue” caprice. The game starts out frightening, but pretty soon one figures out the only way to die is the usual manner: health to zero. And, ultimately, even despite the supernatural backdrop, that’s rather mundane.


NBA 2K6 is the latest installment in the 2K sports series, which, to my mind, eclipsed the more popular EA NBA Live line several years ago in terms of gameplay and simulation. This one’s a definite improvement over last year’s ESPN 2K5, most notably in handle and free-throw shooting — both are much more intuitive, and now, 85% free-throw shooters can actually hit 85% of the time, rather than 33% as before. If you’re into building out your crib a la NFL2K5, as some friends of mine are, that’s now an option here as well. And, whatever happens to the Knickerbockers this year, I gotta say, they turned out to be an offensively-lethal video game team — Stephon has put up career numbers (although waiving Allan Houston has killed my 3-ball percentage.)

To EA’s credit, tho’, I’m not usually one for car-racing games — They’re often boring, repetitive, and nothing like driving, IMHO — but Burnout 3 and now Burnout: Revenge are far and away the best racing games I’ve ever played (well, aside from the broader-themed Grand Thefts Auto.) True, most of the angst-rock, punk-lite soundtrack gets irritating after only a few minutes, Franz Ferdinand notwithstanding. But, aside from that, both Burnouts have a sense of speed and a visceral crunch to ’em that you don’t find in a lot of Pole Position‘s descendants. Burnout 3, only $20 these days, is worth checking out if you’re of the XBox nation.