“The guy is sculpting the toddler id while also designing a domed metropolis with a monorail. How did this happen? A man who got famous drawing a cartoon mouse was now going to solve all America’s urban problems?” Old friend Seth Stevenson spends a week in the realm of Disney, and lives to tell the tale. “After spending the past five days here, I’ve come to the conclusion that Disney World teaches kids three things: 1) a meaningless, bubble-headed utopianism, 2) a grasping, whining consumerism, and 3) a preference for soulless facsimiles of culture and architecture instead of for the real thing. I suppose it also teaches them that monorails are cool. So there’s that.”